Brandon Sanderson
I'm not gonna give you any 10's [announcement significance on a scale of 1-10] at the convention as I understand right now. So don't expect movie announcements, it would be my guess. There's still enough stuff moving behind the scenes. I had hoped so, but I don't think it's gonna happen there.
Cosmere.es
For the announcement that the Brotherwise <team> and you also shared, it's supposed we will have this RPG in 2024?
Brandon Sanderson
Well, we will likely have a Kickstarter for it in 2024, that's the plan. It's gonna take us that much time—uh, another two years—before we have a product. Until we know we have something that we can sell, does that make sense? We're gonna take that time to make sure that we are confident in it, that we have it done. But we probably won't be shipping in 2024 be my guess. It's possible we will be, but my guess would be we run a Kickstarter in the fall of 2024 for the RPG to arrive sometime after that.
Cosmere.es
For the next year, when we were thinking about The Lost Metal one of the things that we were hoping is that—the same way that we had like a new tiny place which is New Seran on the map—we were hoping that maybe now we will get a bigger map? So we don't know yet, but hopefully.
Brandon Sanderson
Yes! The plan is a bigger map. Isaac has shown me a bigger map. I'm like 99% sure he put it in the book. So you should be getting—it's not a full world map—but you should be getting a map that includes the southern continent in its entirety. That should help as you are exploring Scadrial more and more.
Cosmere.es
Yeah! I wonder <like you said> like we were wondering regarding this new map is there any place where we will be able to find mummies on it?
Brandon Sanderson
*laughs* You know, Isaac's hard at work on his book. He hasn't let me read it yet, he's not quite finished. But I believe he might have an easter egg—it's really up to him—of where that might be. Close-lipped on what these mummies may be, and what's going on there.
Cosmere.es
Well well, let's see what the new book brings. And the other thing is because now we are closing this era and we will go into Scadrial—well in the future years we will go into Scadrial in year 3 [Era 3] it's going to be more technological, and since you said now we will have kind of a full map or more complete map of Scadrial, can we hope to see like the whole Scadrial in year 3 [Era 3] because they will have more—
Brandon Sanderson
Yes. Yeah we should be able to get the entire world map by then for you.
Cosmere.es
The other thing is, because we now have the Kickstarter and you have been working so hard within the last year with all the canonical designs for the characters and everything, and it's really exciting and pleasing to see Shallan turning into life and Kaladin and Szeth and everybody. What is the thing that—besides the statue the statue from Kaladin and Szeth but—what is the thing that you would like to see, what is the thing that will make you happy to see next as a project if not the minis, or what are you expecting?
Brandon Sanderson
Yeah. After the minis I would say that I am really excited to start work on an RPG—a pen and paper RPG. I really like the Mistborn one, but I have a lot more experience now and I think I know better how to mechanically come up with something like this and how to make sure all the artwork works and things like that so doing a pen and paper RPG I'm pretty excited for that idea. That would be the product I'm most excited for. But there are a few things in the Year of Sanderson that I can't talk about now that I designed that I'm also really excited about.
Cosmere.es
And it's interesting that you mentioned the RPG because I remember like many years ago we started reading the RPG from [Crafty Games] and some things that were inside—because when you are doing an RPG you are reading it to explain like the lore and things about everything that's going on and the magic system and blah blah—and we didn't know if, for example, the metals that were included in there that were not yet on the book were canonical, and now I think that most of them are going to be canonical as well.
Brandon Sanderson
Yeah when we were working on the Crafty game there were certain liberties we needed to take, and some of them I knew we were gonna use and some of them I knew we weren't going to. And this is just the freedom they asked for to make their game. You can't take everything as canon unfortunately in the Mistborn game, but theoretically there's a lot in there that will be.
Cosmere.es
I remember that you said that we will have like tops two Kickstarters a year, one for books, one for products. This will cover like the product one.
Brandon Sanderson
Yeah. Yeah. Plan is for next year for there just to be one and then the year after for there to be two. But the goal is tops two. Like this year we technically had three because there was the White Sand preorder campaign and we feel like that could get out of hand very quickly. Everybody who works with us might want to do a Kickstarter now because they've been so successful so we're kinda making this promise to make sure that we keep ourselves in line as well and I feel very good about having done that.
Cosmere.es
So if the product for 2024 is like maybe the RPG would the book be the art book for the story?
Brandon Sanderson
The book is more likely to be the Hoid Storybook Collection. So The Dog and the Dragon, Wandersail, and The Girl Who Looked Up done as picture books slash kinda coffee table books. That's more likely. The art book is a challenge because you know there's just so much that goes into that sort of thing—Isaac would have to be so deeply involved and it's whether he can find the time or not because he wants to be writing stories in his free time. We'll see, I do think we'll eventually get like an art book and an encyclopedia out but I'm a little more excited by the Hoid storybook personally.
Cosmere.es
And fully illustrated—they are going to look gorgeous.
Brandon Sanderson
Yeah. I really would like people to have like—my goal on those is like The Dog and the Dragon to be like a traditional children's book, Wandersail to be more like a giant illustrated coffee table book right—more targeted a little bit older, and The Girl Who Looked Up to be something in between.
Cosmere.es
I remember that in the beginning the idea was the same thing that we had for Cytonic. That somewhere between Cytonic and Defiant, we'll have a new series of novellas. So I'm not sure if we are keeping this still in mind?
Brandon Sanderson
What happened is over time, there's not a time jump between Cytonic and Defiant. I just jump right into it. And there wasn't as much time in the course of the book for novellas to happen. Those slowly transformed into a trilogy of novels to take place after Defiant. So that's what we're planning right now.
Cosmere.es
It will still be published before, or after, then?
Brandon Sanderson
It will be published after. I will come, and then we will have a trilogy with Janci and me. Kind of expanding on a lot of the characters she delved into in the novellas.
Cosmere.es
At the beginning, I thought you were the one just writing in [Moonbreaker], but the other day I saw Dan's newsletter and I think I saw he also kind of collaborated?
Brandon Sanderson
So what happened is I created the world and the characters, and then we were doing these audio dramas. I had never -- from the beginning, I told them I didn't have time to write the audio dramas. And I was expecting them to find somebody to write them. They had real trouble, so I said, "Hey I know someone who's really good at audio. Do you want to meet Dan?" So I introduced them to Dan, and he's been taking my outlines, writing these audio dramas. If you listen to the story of Moonbreaker, it's my outline and Dan's words.
Cosmere.es
And what is from Moonbreaker? What is the thing that you enjoyed the most?
Brandon Sanderson
I enjoyed being able to just worldbuild, and not have to worry about writing a story with it. That's a lot of fun to me. I like writing the stories too, don't get me wrong, but writing stories is a bit more work than worldbuilding is. Worldbuilding's a bit more relaxing. I got to put on that hat and be like a GM again. Back when I was a gamemaster, I didn't have to worry about stories so much. I had to worry about making a cool world for my adventurers to play in. And that was the hat I was wearing.
Cosmere.es
With Dan, you are also expanding other books and characters. For example, it's not been yet published in Spanish, Dark One, but I read the graphic novel and I really enjoyed Mirandus. The world is super cool. You are working now on the novelization of the graphic novel. But, my question is, is this like the novelization of the whole [story], or just the first of the graphic novels, or would it be the three of them?
Brandon Sanderson
Basically, the graphic novel turned out really nicely, but it deviated a lot from my timeline and it kind of went off in its own direction. So, I went to Dan and I'm like, "I really like my outline. I want a version of Dark One that is much closer to what I envisioned." He and I chatted about that, and that's what we're writing. We're going back to my original outline, which is the one I gave to the graphic novel [producers].
We are looking more at, it's not really a novelization of the graphic novel. It's more like we're going back to roots and doing a novel with the same outline.
Cosmere.es
And if it turns [out] well, because the world and the story is really nice, do you think that we will have more than one book on Mirandus?
Brandon Sanderson
Yeah, I think that it's likely we will have more than one book. We will see how it goes, but Dan's got one draft ready. I feel very good about it. It follows the outline pretty closely. We're gonna go and pitch that to my publisher in the U.S., and see what they think of it.