State of the Sanderson 2024

Event details
Name
Name State of the Sanderson 2024
Date
Date Dec. 19, 2024
Entries
Entries 9
Upload sources
#1 Copy

Brandon Sanderson

Introduction

Welcome to my yearly wrap-up, update, and projection essay—the place where I give way too much detail on what I’ve been doing and my plans for the future. There’s a lot in here, I know, but I’ve made a habit in my career of over informing, and I think it’s served me well. This is the sort of document I always wished I had as a fan, back in the 90s, when direct explanations from my favorite authors were rare and often incomplete.

So, sit back and grab your favorite holiday beverage as I talk about my year! 

#2 Copy

Brandon Sanderson

Part One: My Year

January-June 5th: Stormlight 5 Revisions

I spent roughly half this year doing the last revisions on Stormlight Book Five—I look back even still and shudder a little bit about those long hours. Getting one of these books ready is a huge task, to say the least. Basically a writing retreat every couple of weeks, holed up working long hours. 

For fun, here’s a little screenshot from my spreadsheet, showing during my final polish the places where I managed to trim (or add) to a given chapter. Note that I’m not 100% sure these are the final chapter numbers—and you can see I was still periodically adding more than I cut away. (This final polish usually involves cutting line by line, not deleting entire scenes, so these are mostly repeated words or ideas, or unclear phrasings that can be tightened up.)

I turned the book in on the fourth of June.

June 5th–June 19th: The Emperor’s Soul Screenplay

There were some talks around this time about maybe doing The Emperor’s Soul as a feature film, and so I decided to work on the screenplay for it for a few weeks. The talks eventually went nowhere, but I do really like the screenplay I came up with—though it heavily leans into the artsy side of the story, so I don’t know how filmable it actually is. 

Rest of June: The Girl Who Looked Up

Here, I did a new version of The Girl Who Looked Up, which needed some attention. As I’ve told you before, we want to eventually do a “Hoid Storybook Collection” as a group of picture books. We want one of those to be The Girl Who Looked Up, but the story from the novel is kind of disjointed, due to the way it fits the narrative, told by two different people. I wanted a version that felt more cohesive, and I finished that here.

July: Isles of the Emberdark Revisions

I actually started playing with this back in June, but as during this time I was tweaking all these different things, I’ll account for this mostly in July. Isles of the Emberdark is Secret Project Five, releasing next year for those who participated in the Words of Radiance leatherbound crowdfunding campaign, and probably early 2026 for those who did not. As such, I needed to finish revisions on that.

I wasn’t super excited to go (basically) straight from Stormlight revisions into this, but I’m the one who makes these schedules and deadlines, so there was really nobody to complain about but myself!

August–September: Moment Zero

I spent the bulk of these two months (with some hits from a COVID bout) on Moment Zero, the new short novel (aka very long novella) for Tailored Realities, next year’s title for Nexus.

I recognize that a collection of my non-Cosmere short fiction is not something that everyone is excited about, but I also know that some of you really like it—and I stay motivated and productive by writing lots of different things to maintain my engagement with storytelling. So, even if this isn’t something for you, know that the recharging it lets me do is vital to the process!

As I write this, I’m working on the last few revisions of that story, with an anticipated turn-in during January.

October–November: White Sand Prose Version  

While I didn’t finish this during this period, I do have some good instincts for how the White Sand prose version will eventually turn out. My goal, after going back through it, is to make it align to the graphic novel as much as possible. 

Ideally, when it does come out, it will add a little more depth to things—but will basically be the story from the graphic novel. Both will remain canon, therefore, and I’d like for you to be able to experience the story via either format as you prefer.

(For those who don’t know, White Sand was one of my unpublished novels. The version we made into the graphic novel was written just after Elantris. I am going back through the prose version to get it ready for mainstream publication, not as a Sanderson Curiosity, but a full-on mainline Cosmere book. Other than Elantris, it is the only one of my pre-Mistborn Cosmere novels that I think is good enough, and close enough to current continuity, to deserve this treatment.) 

December: Nexus, SotS, Moment Zero

And, now it’s December. Nexus took a lot of work, and I’m here (on the Monday following) still trying to recover! Moment Zero’s final revisions need to be done by January to give me time to move into Ghostbloods, my next project, which we’ll talk about shortly.

The first half of my year is kind of still a blur, but I did get to jump between a lot of things these last six months, and I feel recuperated.

#3 Copy

Brandon Sanderson

Part Two: Updates on Primary Projects

Stormlight Archive

With Wind and Truth out as of a few days ago, it is finally time to move Stormlight to the back burner for a while. It was a fifteen-year-effort to get this sequence done, and I need some time off from the series. I do still love it, and consider it my opus, but writing on it is quite draining—and I’m ready for a break.

That said, I have scheduled the Horneater novella (about Rock, taking place during Book Four) to be written in about eighteen months, to give us another taste of Stormlight. 

My plan is to finish the entire Ghostbloods trilogy, along with Elantris 2 and 3 (which will finish that series), before jumping back to Stormlight. I’ll talk a little more about timelines below, but we want to build in plenty of time for that. I think I’ll likely be faster than some of our projections, but I want to be careful to make a conservative estimate of when I’ll get back to Stormlight. So for now, enjoy Book Five, and savor it.  

Mistborn

Ghostbloods (Mistborn Era Three) is up next, and will be my mainline project for the next five years or so. My goal is to write the three books straight through, with only the break for the Rock novella in the middle—then hand them off to production to do continuity and the like, giving us plenty of time to do what I did for the first trilogy so many years ago. (Back when I wasn’t as important an author to the publisher, and so they’d take two or more years to publish a book after I handed it in. That gave me a lot of time to make sure the three books had a lot of tight continuity, which I appreciated.)

This series will mark the return of some familiar (somewhat spike-filled) characters from Era One, along with some new characters. It will follow, as the title indicates, the Ghostbloods and their activities on Scadrial, some fifty years or so after the end of Era Two. 

I’ve been planning this trilogy since 2006, and I’m very excited to finally write it.  

Cytoverse

My co-author Janci Patterson has taken up the reins of this series, and is doing a fantastic job. Her work on the novellas (Skyward Flight) has served as an excellent calling card from her to the fans, and judging on their reviews of that book, I think you can all see that you’re in good hands. (You are. I’ve read her next Skyward book, and it’s awesome.)

She and I just finished our brainstorming session on the second book. She’ll be writing it in the next six months, and we’ll get a progress bar up for it when she feels comfortable with us doing so. I’m loving the direction of this series, and the two of us vibe really well as coauthors, our strengths complementing each others’ weaknesses.  I’ll be doing meetings with her during these months when she needs to talk over plot and character, and then plan to read the second novel sometime in July as my break between Book One and Book Two of Ghostbloods.

These books need a lot of lead time before they’re published, so stay tuned for more from Janci and our publisher, Delacorte, for release dates. I’d expect sometime early 2026 for the first one—but we’ll be announcing a release date when the book goes into production.

#4 Copy

Brandon Sanderson

Part Three: Updates on Secondary Projects

Elantris

My goal is to write Elantris Two as soon as I finish Ghostboods Three, so it's still a few years off—but I'm gearing up for it now! I’m excited to dive back into the world of my first published novel. So for those of you who love Sel, more is coming before too long. 

Wheel of Time Leatherbounds

Announced at Nexus 2024 was that Dragonsteel, in conjunction with Tor, and with Harriet, Robert Jordan’s editor and widow, is going to be releasing leatherbounds of the Wheel of Time series. We’ve been hard at work on these for several years now, and I’m excited to share the news with you. Below are the images we shared at Nexus, which are not final. (The leatherbound picture itself, for example, is just a mockup.) 

Our goal is for the first of these to come out sometime next winter, and to then do one book a year each year following. We’ll of course keep you up to date on the progress! 

This is a dream project of mine, something I’ve wanted for many years. Tor, once upon a time, did leatherbounds of the Wheel of Time—but only 250 of each volume, and they repurposed the regular hardcover interiors without new artwork. So we’re going to do our best to give the Wheel of Time the treatment it deserves with spectacular luxury editions. Here are a few bullet points.

  • Pricing. This is new territory for us, and we’re wanting to make sure both Tor and Harriet are well compensated.  For those who don’t know, we do not have to pay royalties on our other leatherbounds, as I retain those rights. This is different, and is our first time licensing for a leatherbound project. We want these to be affordable (and at least cheaper than the Tor editions, which were $250 back in the 90s) but we also might have to charge more for them than our own to actually have them make a profit. Right now, we’re looking at $175-$200. But leather prices and the cost of the effects we add will be a factor. 

  • Splitting books. Harriet has asked us, if possible, not to split any of the books into two volumes—and we think we can manage this, judging by the tests we’ve gotten from the bindery. Yes, this means several of them will be QUITE large.  :)

  • New Spring. Yes, we intend to do New Spring. Not sure if it will be released in publication order or after AMoL.

  • The World of the Wheel of Time (aka the Big White Book). No plans to do it, or the encyclopedia, as of right now. The rights for those would be separate from what we’re doing already anyway.

  • Design. We intend to use genuine leather custom made for the series and include full color interior illustrations and endpapers. We also plan to add new chapter symbols and two-color interior illustrations. 

Songs of the Dead

This book is still in revisions between Peter Orullian (the coauthor) and the publisher, but it is actually happening for sure at this point. Last I’d heard, they’re doing one more round, so this too might be a 2026 book. 

I, as I mentioned last year, have stepped back from this one and given it over entirely to Peter. To be honest, without his passion for the story, it might have fallen by the wayside—he has fought for this book, and managed to land it at a major publisher. 

I’ve given the book to him at this point for reasons of time triage on my part, and so while it comes from an outline and worldbuilding by me (and while I did two revisions on it with him), I consider this “his” book, if that makes sense. I’ll keep you all up to date on it, as I think you’ll love the novel.

White Sand

I got through much of the work I needed to do in order to get this ready, as I talked about above—but there’s still a lot to do.  It’s not quite like writing a brand-new novel, but it’s close. Updating 30-year-old narratives is a fairly big project.

I’ll try to squeeze in more time for this next year between projects. 

Dark One

Like last year, I’ll let Dan give the update.

Super Awesome Danger

I’ll let Isaac talk about this middle-grade graphic novel, as my part (the writing) has long been done, and we’re still finding time among the artists for finishing their part.

#5 Copy

Brandon Sanderson

Part Four: Updates on Minor Projects

Warbreaker/Rithmatist 

Once I finish Elantris, these two will be on my radar to finish next.

Reckoners/Alcatraz/Legion

All finished for now. A new Reckoners book with Stephen Bohls is still a possibility. 

The Original

We have a release date for this novella! If you’re not aware, this is an audio original I did with the excellent Mary Robinette Kowal—and we’re now releasing an ebook version.  Look for it around the beginning of May.  

Big List of Cosmere Books

The Night Brigade, Dragonsteel, The Silence Divine, the Grand Apparatus, Mythos, the Aether World book series, Free Fall Seven Layer Burrito World, Unnamed Other Ashyn Book... Someday, someday. (Maybe.)

#6 Copy

Brandon Sanderson

Part Five: Crowdfunding

As before, I’m going to pass this over to the relevant parties to give you updates, but first I wanted to let you know that we’re not planning a crowdfunding campaign for next year.

While we’d like to eventually get to doing one of these regularly every year, we also want to avoid starting new ones when we haven’t finished fulfillment on the last one.  While the Words of Radiance leatherbound is going out, Isles of the Emberdark won’t ship until fall of next year—and, we still have the RPG doing its fulfillment as well.

We sincerely appreciate all the attention, love, and support you’ve given us with these, and we want to make sure we’re always doing our best on the CURRENT project, rather than letting ourselves get distracted by what’s next. That’s always a balance, because planning for the future is in my nature, and part of what has made me successful. And there are always cool things I want to do.

At the same time, I want to be cautious. The moment we did our big Kickstarter campaign, a lot (and I mean a LOT) of people turned their eyes toward us in an effort to get to you. You’d probably be unsurprised to learn that I’ve had to take a baseball bat to fend off the people who would love to have me dupe you all with some crypto or NFT scam. But also, a lot of really great people have wanted to partner with us to do other things far more reputable via crowdfunding, and I’ve so far said no to them all. 

I feel like between Dragonsteel, and our gaming partner Brotherwise, we can do almost everything we’d want to do ourselves. I won’t completely discount the possibility of doing a big crowdfunding campaign for something like a film or a graphic novel line—but for now, we feel the best way to make good on the trust you’ve given us is to just fulfill what we’ve already promised, and make it incredible. 

Do expect the Hoid Storybook Collection to be a crowdfunding campaign in 2026. And likely, when we do the big “guys, this is the complicated one” board game with Brotherwise, that will be a crowdfunding campaign. Note that the Wheel of Time leatherbounds will NOT be done via crowdfunding.

#7 Copy

Brandon Sanderson

Part Six: Hollywood and Video Games

An Explanation

To make conversations around film/television a little easier for you, I’m going to give a kind of rough list of steps it takes to get something made in Hollywood. It’s my intention to use this explanation in future years, so you can gauge movement on various properties—without expecting too much. If I say “this property is in Phase One,” you’ll know what I mean.

Often you’ll hear in the news “Such and such property is being developed for film!” You’ll get excited, then hear no news for years. That is because, despite what the news cycle (generating clicks with hype) would have you think, “Being developed for film” is one of the EARLY steps, not one of the later ones. Here is a rough list of events. This is simplified, and does not include many corner cases that experts could explain to you in better detail. This is also from the perspective of a rights holder, not a screenwriter, producer, or director—for whom the early steps are often different.

Phase One: Initial Option

Step One: Pitching

Many properties skip this step. It’s what it sounds like: you go to Hollywood with a property, and pitch it around. This can also happen later, if you put together more of a package yourself, with people attached. (See below.) 

Step Two: Interest  

This is where someone (usually a production company) in Hollywood comes to you and wants to explore picking up the rights. The reason step one is often skipped is because if a book series is doing well, you don’t often have to go pitch it. Sometimes, this interest is in the author, rather than the property. I’ve had tons of meetings where they just want to feel me out as a creator.

Step Three: Option

This is where the announcement often happens in the press that gets people excited, though it’s still very early on—and in the “easier” steps. That said, it can take months or years to go from interest to option, as a lot of people investigate, then decide not to make an offer. 

An option is like “renting” film/tv rights from an author. The studio pays money every year or so to keep the rights from being sold to someone else, with a big payout to come if they actually make the thing. The author gets some stable income off of their property, with a promise of more. The production company gets to know nobody else is going to snipe the property out from underneath them while they go through the very difficult next steps.

The option contract is usually a very long document spelling out just how the production company can proceed to get the full rights (buy them) at any time during the option period, which is often around five years. These are often independent producers looking to build a package out of a property, then sell it to one of the big players (a studio or streamer) with the producers remaining in an important decision-making position through the course of the production, where they will make their option money (and then some) back on their salaries and fees as producers on the property.

Once in a while, a studio or streamer themselves makes the option—and this is usually called a “studio deal.” This can skip some steps below, but not always, as these days studios often develop properties just as if they were independent producers, then shop them both to other arms of the studio and to places outside the studio. Sometimes there can be multiple phases of optioning, buying, and studio involvement.

(An example of this is the Wheel of Time. Originally optioned by Red Eagle, an independent pair of producers. Then eventually set up at Sony, who developed for a while before selling it to (or maybe partnering with? I don’t have all the details) Amazon, who eventually bankrolled and released the show.)

Phase Two: Development

Though I’m going to list a typical order for this next phase, know that everything in this list can happen really in any order, and I’ve seen it go in all sorts of ways. 

Step Four: Script

Often, at this point, the script is commissioned for films. Once in a while it is done earlier (for example, if an author is trying to act more like a producer, they might write or commission a script and take it to pitches). However, usually this only happens once the rights are locked up. 

For a television show, this is where you bring on your “showrunner” who is part screenwriter, part manager of a group of screenwriters. They’ll be the one to hire, and help the directors, for each episode, run the writer’s room, and generally be the head of production for a show. For a film, landing a director is usually a later step, and right now just a screenplay is commissioned. 

The hunt for the right screenwriter can take a long time—months and months—and the writing of the first draft of the script can take a long while as well. Once it’s in, there are often revision phases, where the script is worked on, or rewriters are brought in. In my experience, this is one of the big moments where development dies—a script comes in, and it isn’t liked enough by either the production company or the author.  Or the revisions go nowhere. Or whatever. I’ve had optioned books sit in the script stage for years.

Television works similarly, except they’re looking for a treatment (in this case, a kind of story bible for the series, with a breakdown of episodes) and maybe a script for the pilot.

Step Five: Attachment

Once a script is done (sometimes before on big properties), the producers will try to get some kind of big name attached. A lead star or two, or an interested director with enough of a name to get people at studios/streamers to pay attention. A project can at this point also pick up much larger names who are producers, people who see the potential and help elevate the property to a higher level of meetings and pitches. This is, yes, why you often see so many production company names at the start of films.  (Another is that the directors/actors sometimes have their own production companies who get involved.)

Step Six: Studio Signs On

Sometimes before the actor/director is involved, sometimes after, you will finally land the attention of a studio or streamer. They have the big pockets, and most production companies do not have the money (let alone the platform) to create a full-blown film or television show. In our current environment, for big-budget things, as my films or shows would have to be, you need a studio or a streaming platform. 

With the right package, script, and pitch you can get the studio to jump in and start bankrolling the thing. That said, once they get involved, they often start changing things structurally. (See the next part.) 

Step Seven: Studio Development

If you’re lucky, you’ll land a production deal after all this work—that means the studio will begin providing funding and a greenlight will happen quickly. Usually that doesn’t happen, and you do further development.

If you don’t have a production deal, what’s going to happen is the studio is going to review the script and ask for rewrites—or toss it out and commission a new one. If you’re so lucky as to have an actor or director attached, they’ll probably stay attached, but there will be work to get the missing pieces filled in. (There will still be many of those even if you have a big name attached.) This is the studio development phase.  During this phase, for television, a pilot might be ordered and filmed—though sometimes these don’t use the final cast.   

You can see that there are still some big hurdles ahead, which is why you shouldn’t hold your breath on any announcements.

Phase Three: Production

Step Eight: Final Approvals

You might think we’re there, but we aren’t. Because there are a few hoops to jump through. First, at this point (if not before—these days, it’s often before) the studio or producer “exercise their option” to buy the property, and pay that big lump sum contained in the original contract, meaning they get to own the property for film and television. Usually this is for a five-year period—during which, if they put out a film or show, the five-year period resets. This allows them to keep the rights in perpetuity, so long as they are making things with those rights.

Then you show it all to the people at the top. They’ll watch the pilot for a show or review the script and the attached people for a film. You all hold your breath and hope for final approval. This is usually called a “greenlight,” and for a television show involves a “series order” of a certain number of episodes. A budget is signed off on, and everything is a go.

I’ve never had one of my properties get past this stage, unless you count the Wheel of Time. I’ve had a few get very close, but nothing has been able to overcome this hurdle—and it seems that the vast majority of things that even get to this stage die right here. 

Step Nine: Greenlight

You are a go. You make the thing and spend the budget. This is obviously a very hard step, but I’m not going to write much about it here because at this point, what you know about the process is largely true. A lot of featurettes and bonus behind-the-scenes looks talk about this process. 

Usually, when you hear this step has happened, you can start celebrating and expecting to be able to see a property turn up on the screen. If I were you, this is where I’d let myself get excited, and not before. As we’ve seen in several high-profile cases recently, though, even this isn’t a guarantee the show or film will be released.  Sometimes, it turns out poorly enough that they shelve it rather than release it.  

Step Ten: Release

If this all goes well, then you finally have something released. 

So, for future years, this is our list, with the acknowledgment that some of these steps can happen out of order.

  • Step One: Pitch

  • Step Two: Interest

  • Step Three: Option

  • Step Four: Script

  • Step Five: Attachments

  • Step Six: Studio Signs On

  • Step Seven: Studio Development

  • Step Eight: Final Approvals

  • Step Nine: Production

  • Step Ten: Release

My Properties Right Now

Snapshot: Is in Studio Development for television, so actually quite far along. (In Step Seven.)

Skyward: Has been optioned for television, and is looking for a showrunner. (In Step Four.) 

Tress of the Emerald Sea: After going and doing pitches all this year, we are in the later interest stage for an animated television show, with maybe an offer of an option coming soon. (So in Step Two.)

Mistborn: Is at Step Zero right now, though recently it got as close as Step Six/Seven as a live-action film. (It’s tricky to point to where it got because this project did a lot more internal development than is usual—so it had basically done all of Step Seven before going out to pitch to studios. It got offers of development deals from studios, but no production deal, and the partners I had did not want to go back to script after all the work they did. 

As the studio didn’t want to do it the way the producers did, it died at the end of Step Six. If it had gone as we wanted, we would have skipped Step Seven and Eight entirely, as the production deal would have included a greenlight. We then would have gone straight to Step Nine—which was why I was so hopeful I could do an announcement for you. Alas, it did not happen. (Yes, this means stars were attached. No, Henry C. was not one of them. Yes, you’d recognize some of the names.  No, I can’t tell them to you.)

That’s everything, I’m afraid. I’ve said no to several offers on Cosmere properties over the last five years, as I was all-in on getting the Mistborn film made. Now that that has fallen through, I’m back to square one, basically, on the Cosmere. 

I do hold the rights currently for everything except Skyward and Snapshot. I hope to be able to announce the creative teams involved with those two for you soon enough—but I’ve learned that building hype before we have too much progress is counterproductive, so let’s keep our expectations tempered for now.  

#8 Copy

Brandon Sanderson

Part Seven: News from my Company

All right! On to the part where the Officers of my company step forward to talk to you about their year, and anything they want to make you aware of! 

Dan Wells

Hi! This is Dan, and Brandon has already covered most of what I have to say. This year we worked on a ton of book projects already detailed in the “My Year” section, but the big triumph for me was finally being able to debut Story Deck: the trading card stories that appeared at Dragonsteel Nexus. This was a massive project that took two years of work, and every department in the company played a huge part in getting it created and published and out into the world. It was also a massive success, and we look forward to doing it again several years down the road. If you weren’t at Nexus I promise that these stories will be published in other forms, though we are allowing them to be Story Deck-exclusive for at least a year.

What’s coming next? Brandon has already covered most of that, as well, so I’ll just step in to say that Dark One continues to trudge along, and we have a handful of secret things which, like Story Deck, I will say nothing about until they are much farther along. But since there are a few questions I know you’re asking, I’ll provide a handful of lightning-round answers. Yes, I am working on a new series set in the Cosmere. No, it isn’t about Threnody. Yes, I will inevitably write something about the Night Brigade. No, I can’t tell you when any of this comes out. Yes, we are also working on non-Cosmere projects. No, I won’t tell you about any of those either. Yes, they are awesome.

Isaac Stewart

Book of Nails

One of the questions I often get asked is how my Cosmere book is progressing. For those who haven’t heard of it, Book of Nails is set on Scadrial and follows the adventures of Nicelle Sauvage, aka Nicki Savage from the Era 2 broadsheets--though the novel presents events as they actually happened rather than in a sensational serialized story written by Nicki.

With the addition of a few art directors to the creative team, I’m starting to reclaim a little time to work on the story. This year I received amazing feedback from a beta read we held for the first part of the book. Additionally, I’ve been running chapters through members of the department and Brandon’s writing group. There’s a list of changes to make, but I’m confident in the story’s direction and can’t wait for you to see it. I’ll be working through feedback and making revisions over the next several months.

#9 Copy

Brandon Sanderson

Part Nine: Projected Schedule

Earlier this year, I sat down and (using my spreadsheet) planned out the next few years, and I’ll share that in a sec. First, let’s see what I said last year about my schedule. 

  • December 2024: Wind and Truth

  • Spring 2025: Skyward Legacy One(?)

  • December 2025: White Sand Novel/Dark One(?)

  • Spring 2026: Skyward Legacy Two(?)

  • December 2026: Skyward Legacy Three(?)

  • December 2026: Horneater(?)

  • December 2027: TBD

  • December 2028: Ghostbloods 1

  • Summer 2029: Elantris 2

  • December 2029: Ghostbloods 2

  • Summer 2030: Elantris 3

  • December 2030: Ghostbloods 3

So, Wind and Truth happened, but I believe both the White Sand Novel and Dark One are pushed back—with Tailored Realities being the book for 2025, along with Isles of the Emberdark (which I sprang on my team for the Words of Radiance leatherbound crowdfunding campaign) being also a 2025/26 release.

Janci also wants a little more time with the Skyward sequel series, which I believe she’s got a better name for than Skyward Legacy. I’ve scheduled a rough draft turn-in of Ghostbloods One for July 2025, and a Book Two turn in (rough draft) for early February 2026. I have two months scheduled for the first draft of Horneater, followed by Ghostbloods 3 to be turned in at the end of the year. (Also with time to do revisions on Horneater.)

This will put me with all three books’ ROUGH DRAFT in hand in January 2027. Now, these books are projected at 200k in length, or double the length of a Wax and Wayne book (and around the same length as the original trilogy volumes). So the turn-in for these will be influenced by how long they actually end up being—they could always go longer or be shorter. 

Assuming we have them all in hand, I’ll probably want a break to write Elantris 2 the first half of 2027, then spend the rest of 2027 getting Ghostbloods one into shape for Nexus 2028. I’ll then spend 2028 getting Elantris 2 revised and Elantris 3 written.  2029 will be a heavy revision year, getting all of those books ready, and is when I’ll probably also dive into Stormlight 6. I therefore think that the above schedule is a pretty good one, still, for when I release these books.

Looking at that, I hope you can understand why it will take me a little time to get back to Stormlight, which I should spend 2030 and 2031 on, for a late 2031 release. (I’ve seen 2033 bandied about online, which I don’t think is likely. Remember, while books are coming out 2029-2030, I’ll be writing on Stormlight.)

So we’re looking at a 7-year gap, instead of a 3-year gap this time, assuming that plan above works as I think it will.   

  • Fall 2025: Isles of the Emberdark (Crowdfunding fulfillment)

  • December 2025: Tailored Realities

  • Early 2026: Isles of the Emberdark (Tor release)

  • Spring/Summer 2026: Skyward Legacy One (?)

  • December 2026: Dark One or Isaac’s Cosmere Novel

  • Sometime 2027: Dark One or Isaac’s Cosmere Novel

  • December 2028: Ghostbloods 1

  • Summer 2029: Elantris 2

  • December 2029: Ghostbloods 2

  • Summer 2030: Elantris 3

  • December 2030: Ghostbloods 3

  • December 2031: Stormlight 6

Event details
Name
Name State of the Sanderson 2024
Date
Date Dec. 19, 2024
Entries
Entries 9
Upload sources