Brandon Sanderson
Hopefully, you noticed Clubs's little "hooks through our throats" line here. That one pops up again, certainly, and it has a nice little relation to the next time we see Camon's lair.
Hopefully, you noticed Clubs's little "hooks through our throats" line here. That one pops up again, certainly, and it has a nice little relation to the next time we see Camon's lair.
In this chapter we also have the first mention of the Eleventh Metal. I kind of wish that I'd found another place for this, since the chapter is already filled with a long discussion scene. Yet, it proved to be the best place for it in the drafting process.
If you think that what Kelsier is saying here is a little fishy, then you're not alone. Most of the crew doesn't believe him either. I'll certainly admit that there is more going on here–far more–than anyone suspects.
Originally, by the way, Yeden wasn't the one who hired the team. There was no employer–Kelsier just wanted to try and overthrow the Lord Ruler. The main way I took the focus off of stealing the atium (making this less of a heist book and more of a Mission: Impossible style book) was to put the focus on raising and training the army. Having Yeden be paying them to get him an army worked much better for this format.
Chapter Four - Part Two
The other big part of this chapter is, of course, the plan. This is where the story has been pushing up to this point. I worry that even still (despite several cuts) this section feels a little too much like an info-dump. I couldn't really get around that, since Kelsier is–essentially–dumping some information on the crew.
This is also where I begin to diverge from the "heist story" framework. I started with that concept to write the book, but as I proceeded with the plotting and the writing of the actual novel, I realized that the heist structure was simply too small to fill the larger concepts for the trilogy I was working on.
So, in rewrites, I came back and reworked this section to take to focus off stealing the Lord Ruler's money. The truth is, Kelsier wants to overthrow the government and get back at the Lord Ruler. The money isn't half as important to him. And, as the story progresses, you'll see that the crew spends most of its time on the army.
Chapter Four - Part One
Ah, the introductions. I worry that this scene is a little too long, and perhaps a little too obvious, as we bring in the separate members of the crew. However, it seemed like the best way, and it adheres a little bit to the heist genre framework I'm using.
My favorites of the group are, of course, Ham and Breeze. I knew I wanted to use a smaller crew than you see in some heist stories–I wanted to get to know them better, and deal with them more, than one has opportunity for in a movie like Ocean's Eleven. Ham and Breeze, then, formed the basis for my group. Simply put, they're both guys who are fun to talk to. I can put them in a room with each other, or with Vin, and an interesting conversation will blossom.
I was a little worried about Ham when I first started writing him. The warrior philosopher is, perhaps, a character that you've seen before. In this case, I knew I wanted a character who could be a foil for Breeze. Since Breeze tends to be arrogant, long-winded, and manipulative, I came up with someone humble, long-winded, and kindly. Mix in a desire to understand the world, and a mind that thinks about things a little differently from others, and I had Ham. I think he turned out all right.
In Mistborn Prime, there were no such thing as Mistings. Allomancy's practitioners were called Mistborn, and they could use all of the various abilities, depending on which metal they ingested.
When I started work on this incarnation of the book, however, I felt that I wanted to involve a specialized team of Allomancers. That meant including people who were really good at one specific thing, but who couldn't do other things. It's a staple of the heist genre–you want specialists. So, I split up Allomancy, allowing lesser Allomancers to exist. These people, who only could do one of the many Allomantic powers, would be very good at the one thing they do. And, since Mistborn were so rare, you couldn't really make an entire team of them. You'd be lucky to even get one. (Though Kelsier's team just got a second one.)
Soon, you'll get to meet the rest of the crew, and will be able to see how I split up Allomancy. One thing of interest, however, is that there was no emotional Allomancy in Mistborn Prime. I added Soothing and Rioting–the ability to make people less or more emotional–into this book because I felt I needed something that would be more. . .sneaky. These are skills that don't relate to fighting, and I think they'd be very helpful for the sort of political intrigue I want to do in this book.
An item of note is in this chapter bump. I mention "Terris" for the first time here, which I was glad that I was able to do. Remember that name, because you'll soon get a lot more about that country.
I do worry that the bumps will make the book feel a little too much like a standard fantasy. Mention of prophesies and the like has become such a cliché in fantasy that I avoid them whenever I can. The story in Mistborn doesn't really deal much with that aspect of the history, but the story that is happening in the bumps has quite a bit to do with it.
Chapter Three
So, Kelsier is very interesting to me as a character. Mostly because of what we see in this chapter. He is a man of dichotomy, which is one of the themes of this novel. On one hand, he's the joking, lighthearted man you see in the second half of the chapter. On the other hand, however, he's a very dangerous, even ruthless, man. He laughs at himself in this chapter, but he wasn't faking when he acted the way he did. There is an edge to Kelsier I've never built into a hero before. Sometimes, he makes me uncomfortable.
Joshua, by the way, also pushed for an action scene here–where Kelsier grabs the Inquisitor's attention and runs. I do take most of Joshua's suggestions. In fact, his desire to have an action scene earlier in this book is the biggest bit of advice by him I can think of that I haven't taken. I just really felt that I needed more time to ease into Allomancy before I could do justice to an action scene. Actually, I think a fast scene like that would actually slow the book down, since I'd have to spend so much time explaining. Better to let the next few scenes play out, where we get some good explanations in dialogue.
This introductory scene, where Dox and Kell meet on the city wall, has just the right feel for me. I wanted this book–particularly at the beginning–to have the feel of a heist movie. Something like Ocean's Eleven, Sneakers, or Mission: Impossible. I thought a couple of senior thieves getting together on the wall and talking about the team they are gathering would fit in just perfectly.
That was, by the way, one of the major inspirations for this book. I've mentioned that I stole the concepts for Allomancy and Vin's character from other books I wrote. The plot came from a desire to write something that had the feel of a heist movie. I haven't ever seen that done in a fantasy novel–a plot where a team of specialists get together and then try to pull off a very difficult task.
Dockson, by the way, got his nickname before his real name. I wanted to call a character Dox, for some odd reason. The name just came into my head and stuck. And, I figured that this book would be one where everyone would have nicknames, so I started playing around with Dox until I got Dockson to be the main name.
Of course, because of that, I established that "son" could end names. Therefore, we get other names in this linguistic paradigm–such Ferson in the second book, or Franson in book three. (Both of those names came from friends of mine.)
Chapter Two
Moshe mentioned to me that we're going to have to do a book after the Mistborn series that doesn't have such a gloomy setting. First, I had Elantris, with the city full of dark sludge. Now I've got Mistborn, with the entire world full of black ash.
The coincidence wasn't intentional. Remember, for me, there were seven books in-between Elantris and Mistborn . Most of those had far more cheerful settings. However, this story–which is based around a world where the Dark Lord won–kind of required a depressing atmosphere.
Camon was originally far less competent than he ended up in the final draft. Originally, Vin was constantly (in this chapter and the next) thinking about how he was making mistakes when talking to the obligator and the crew. I thought this would establish Vin as an intelligent, insightful character–one who is even better than the guy in charge of her crew.
However, I eventually realized that this didn't work. Camon was too incompetent–the version of him in the first draft would never have been able to keep control of his crew. In addition, by making him so weak, it weakened the threat to Vin. It's always better to have antagonists be strong, if only to make the heroes look stronger by comparison. Though Camon is only a minor villain in this book, strengthening him made the story seem much more logical, and I really don't think I lost anything.
Chapter One - Part Two
This second scene with Camon is important for several reasons. The first thing I'll note is that Vin doesn't say anything out-loud in the book until she tells Camon that his servants are too fine. I thought it would be interesting to introduce Vin as a character who doesn't say a whole lot–who thinks her responses. This establishes, I think, that she's something of an introvert, and that she's smarter than she lets people know. When she does speak, she's blunt and straightforward.
The other thing established in this scene is Vin's use of Luck. Hopefully, you connect her abilities with Kelsier's line in the prologue about the Lord Ruler fearing skaa who have "powers they shouldn't even know exist." Vin fits quite well into this category. She can obviously do something extraordinary, yet she doesn't know why–or really even how. It was difficult, narratively, to work out how Vin was able to use Allomancy without knowing it, but it works, and you'll get the explanation later.
One of the advantages of moving the first chapter back and making it a prologue is that I now get to start the book, chapter one, with Vin. That's important, in my mind, because she's the main character of the book. Establishing her with a very strong viewpoint as the first chapter of the book adds a lot to it, I think.
We get a lot of important information in this first little section with Vin. I like starting early with Reen's advice and thoughts. As you'll see as you read the book, Reen's teachings have quite a strong influence on Vin. He's a little stronger in this chapter than in others, I think, but it's good to start off strong. You'll find out more about him, and about what these thoughts in Vin's head mean.
I will admit that one of my weaknesses in writing is that I like to spend too long in contemplative, in-head scenes with my characters. This introduction with Vin is a good example of that. I like the scene quiet a bit, but I can understand that too much of this sort of thing gets boring. That's why I move it quickly into a scene where something is happening. Given my way, however, I'd probably spend about twice as long with characters just standing around thinking.
Chapter One - Part One
The "bumps" or "trailers" or whatever you want to call them–those things at the beginnings of the chapters–are a very interesting part of the book for me. If you're reading the novel for the first time as you go through these Annotations, I'd recommend paying good attention to what happens in the bumps. This isn't like Dune, or even Ender's Game, where the bumps give interesting–but tangential–information. These little paragraphs are vital if you want to figure out the climax of the story before it happens.
Part One
Unlike Elantris, where I decided to divide the book into "parts" after the fact, I always planned this book to be told in several sections. Naming the parts actually came quiet easily to me. Part One is the section where Kelsier gets most of his viewpoint time, and I decided that naming it after him would be appropriate.
In addition, I just like the way that "The Survivor of Hathsin" sounds. A piece of me was sad that I never came up with a good full name for Kelsier. Something like Kelsier Mistshadow or something like that. I tried several, but none of them ended up sounding quite right, and I had to rely on calling him "Kelsier, the Survivor" in those places. That ended up working just fine.
Okay, some spoiler stuff here. Mennis does make a return later in the book, as you probably know. I actually wasn't intending to ever use him again, and was surprised when people read this chapter and expected him to be a main character. I guess I characterized him a little too well in the scene where he gets up.
So, when the time came for Kelsier to have a quiet conversation with one of the rebels, I dusted off Mennis and used him again. I'm very pleased with how that scene turned out, though it's another one I had to rewrite a couple times to get correct. We'll talk more about that later.
By the way, Joshua–my agent–pushed until the end to get me to put the Kelsier action sequence in-scene, rather than having it happen off-screen. I resisted. Allomancy is a very complicated magic system, and my writing relies on the reader understanding how Allomancy works in order to provide action. I didn't want to slow the story down right here by giving an extended explanation of the magic. Instead, I just wanted to show the effects of what Kelsier can do. Later (chapter six, I think) we'll actually see how he does them.
I really like the scene where Kelsier first displays his scars in this chapter. In fact, I really like how this chapter sets up Kelsier in general. It gives him a chance to be a light-hearted (perhaps even a little flippant) while also showing that he's had a hard pas. He has some scars–both visible and hidden. At the end, his attack on the manor house should be something of an indication of what he's capable of doing.
In addition, we establish very quickly why Kelsier smiles so much. I've been accused of being a chronic optimist. I guess that's probably true. And, because of it, I tend to write optimistic characters. Kelsier, however, is a little different. He's not like Raoden, who was a true, undefeatable optimist. Kelsier is simply stubborn. He's decided that he's not going to let the Lord Ruler take his laughter from him. And so, he forces himself to smile even when he doesn't feel like it.
This is a more brutal world than I presented in Elantris–which is somewhat amusing, since Elantris was essentially about a bunch of zombies. Either way, my goal in this chapter was to show the Final Empire as a place of contrast. Despair contrasted with Kelsier's attitude. The wealth of the nobility contrasted with the terrible conditions of the skaa.
Prologue - Part Two
I intentionally hit the setting very hard in this chapter. People bring a lot of preconceived notions to fantasy, and sometimes it's difficult to shake them free. With this book, I don't want people to assume an immediate time period or culture for this world. In realty, I've stolen from all over the place. My hope is that I'll be able to destroy people's conceptions quickly, then instead build my own world in their mind.
So, here we have a land where the sun is red, ash falls from the sky, mists come upon the land at night, and plants are brown rather than green. In addition, we have a slave population who live like very rural peasants–but, at the same time, Lord Tresting checks his pocket watch in the first scene. Later on, you'll see gothic cathedrals mixing with people in near-modern clothing. It's all just part of the image I'm trying to create–a place that isn't set in any particular time. In fact, it's a little bit frozen in time, as you'll find in later books.
This initial section, with Tresting and the Obligator, was added during one of the last drafts of the book. I had some troubles starting this novel. I really liked the Kelsier section of the prologue (which was originally the first chapter.) However, before I got to Kelsier, I wanted to have a kind of scene-setting omniscient description of the skaa working.
The important part of this zoom out would have been to show them all with heads bowed, then show Kelsier look up and smile. I tried several drafts of this, and eventually settled on something that was okay. Later on, however, I decided that it was just too much of a viewpoint error to have an omniscient section in one of my books, especially since it was the first section of the novel. So, I decided to set the scene from Tresting's viewpoint.
Once I changed that, I like how this scene turned out. However, it does mean that the very first viewpoint that you see in the book is that of a passing villain who doesn't really matter very much. I guess that's all right, but it's part of the reason I moved this back to being the prologue–I think that gives more of an indication that the characters introduced aren't necessarily the main characters of the book.
Other than that, I liked how this scene let me introduce some of the world elements–obligators, Inquisitors, the ash, the nobility, and the Lord Ruler–in a quick, easy way. Plus, I got to have the scene with Kelsier looking up and smiling, which always gives me a bit of a chill when I read it.
Prologue - Part One
Somewhere in the italicized pre-chapter blurb of the prologue here is the clue one needs to figure out the over-arching mystery of the entire series. If you figure it out, good for you! If you don't, you'll have to wait until the last chapter of the final book to get it explained. . . .
Maps
I haven't actually seen the map yet. I'm curious to see how it turns out. . . .
The person doing it is Isaac Stewart, a guy in one of my writing groups. He's a man of many talents, and works as an animator. He was very excited about Mistborn, and when I mentioned he could do the map, he was enthusiastic. I've heard a lot of what he's talked about with the book–doing a map that is based on old Victorian-era maps of London and Paris. We'll see what he comes up with!
EDIT: Now I've seen the maps!
Wow, Isaac did a wonderful job with these. One of the things I asked for was a round world map, and he really stepped up. I love the embellishments around the border and the illuminated manuscript type feel for it.
The city map is probably more important to the story. Oddly, I didn't actually do one of these when I was writing the novel. In fact, I only had a very basic sketch for the world map. That meant, of course, that when I sat down with one of the later drafts, some things were inconsistent. It also meant that a lot of things on the map weren't named, such as the gates.
I owe a lot to Isaac on this one. His intricate map is very detailed–each of those slums was hand-drawn with the insane twisting of all the little streets. He was the one who named the gates, building eight of them and naming them after the basic Allomantic metals. All and all, he did a fantastic job.
Acknowledgments
This page is much like the one from Elantris. I don't know if people ignore these, or if they read through them. Regardless, these are some important folks. They do a great job helping turn the rough drafts of my books into things that people would actually want to read.
I really do like having writing groups. I don't know if I've talked about this before, but I find a good writing group to be a vital part of the process. Not only do they give you encouragement, but they provide great chapter-by-chapter responses to books. Giving the entire book to alpha readers helps a lot with the big picture–but those kinds of readers don't generally catch the smaller issues in a given chapter.
But, there's another reason I like writing groups. I really enjoy watching writers progress, and seeing their prose develop. It's a lot of fun to take place in a small community of people who are all working toward the same goals, and to give them encouragement and aid.
I also felt I needed to give David and Irene acknowledgements on this page. I added them in last, after I realized just how much I owe to the people at Tor. Without the people who do the publicity and the artwork, no book would ever get taken off the shelves–or even get out of the warehouse. These people do a great job, and I think they are part of the reason Tor is the powerful force that it is.
Dedication
I had trouble deciding on the dedication for this book. I know a lot of awesome people who deserve the honor. My mother got the dedication of my first one–that was easy–but it was much more difficult to decide who got to go next.
I eventually decided on Beth Sanderson, my Paternal Grandmother. Both of my grandmothers are awesome people. I decided to use Beth for this one because she is one of the only fantasy fans in my immediate family. (The other being my little sister Lauren.)
I still remember Grandma Beth talking about the sf/f books that she'd read, trying to get me to read them. She taught junior high English, and I think she must have been great at the job. She is just truly a fun-loving person, always smiling despite the physical hardships she's gone through lately.
In addition, she's a little screwy–in a good way. Everyone says I must have inherited my strangeness from her.
So, this book is for you, grandma!
Title Page - Part Two
Okay, so here we see the words Final Empire for the first time. Continuing the discussion I had in the last annotation, one of the books that I wrote after Mistborn Prime was called The Final Empire. (I now call it The Final Empire Prime.) It was the story of a young boy (yes, boy) named Vin who lived in an oppressive imperial dictatorship that he was destined to overthrow. It was my attempt at writing a shorter book that still had epic scope.
This book turned out to be okay, but it had some fairly big problems problems. While people reacted rather well to the characters, the setting was a little weak for one of my books. Also, once again, I wasn't that enthusiastic about the way the plot turned out.
After that, I gave up on the short books. I proved no good at it. I decided to do The Way of Kings next, a massive war epic. It turned out to be 350,000+ words–I kind of see it as me reacting in frustration against the short books I'd forced myself to write. About this time, I sold Elantris, and Moshe (my editor) wanted to see what else I was working on. I sent him Kings. He liked it, and put it in the contract.
I, however, wasn't certain if Kings was the book I wanted to use as a follow up for Elantris. They were very different novels, and I was worried that those who liked Elantris would be confused by such a sharp turn in the direction of my career. So, I decided to write a different book to be my "second" novel.
I had always liked Allomancy as a magic system, and I liked several of the character concepts Final Empire. I also liked a lot of the ideas from both books, as well as some ideas I'd had for a great plot. I put three all of these things together, and conceived the book you are now reading.
Title Page - Part One
All right, first annotation! About the title page.
I'm generally just going to call this book Mistborn, though the entire series is the "Mistborn Trilogy." Technically, this book is Mistborn: The Final Empire. The second book is Mistborn: The Well of Ascension, and the third book is Mistborn: The Hero of Ages.
There’s an interesting story behind this title. As some of you may know, I spent a number of years trying to get published, writing books all the while. My first five books are what I call the "throwaway books." Those were ones I did mostly as practice, figuring out how to do the whole novel-writing thing. Book six was Elantris, which was published in May of 2005; it was the first book I managed to sell.
However, while I was trying to get Elantris published, I wrote a number of other books. The three after Elantris were big epic fantasy books, much like it in style. After that, I decided that I was writing things that were too big–that no publisher was going to take a huge epic fantasy book from an unknown author. (Though that's eventually what happened. . . .)
Anyway, I decided to try writing some shorter (i.e. only about 125,000 words instead of 250,000 words) fantasy novels. The first of these was what I now call Mistborn Prime. It was the story of a man who was a "Mistborn" (a kind of super-powerful assassin) who gets trapped in a small village with people hunting him, and has to try and blend in with the population there.
Mistborn was a different book for me in many ways. It was shorter, for one thing, and it was also about a kind of anti-hero. It only had one viewpoint character, and the plot was much smaller in scope than my other books. It was successful in some ways, but a failure in others. The magic system I developed for it–Allomancy–was quite spectacular, as were the action sequences. The character, however, didn't appeal to many readers. And, the plot was just a little. . .uninspiring. I'm really better when I have more to deal with.
As you can probably tell, this book–which was unpublishable–became the inspiration for the book I eventually wrote named Mistborn: The Final Empire. We'll cover that second part in the next annotation.
If Gretgor, (1st Wyrn's sword) exists, who has it now?
RAFO!
The Letter implies Odium is allied or at least cross purposes with Bavadin. Is Odium actively allied to any *other* cosmere Power(s)?
YES.
I think a lot about the fact that [Brandon] decided that Roshar needed 10 evenly spaced gas giants in its system.
The spacing is not to scale...and the uninhabited planets are very hard to detect from Shadesmar.
Also few of these would be visible from Roshar. So...
I asked Brandon to include some interesting larger-Cosmere-related tidbit about Dusk.
Dusk has had Herdazian food + hates it.
In the original version of Kings, the character in Shallan's place was engaged to a different character!
I asked Brandon if Royal Locks are controlled with emotions mentally or willpower regardless of emotion.
Both!
Like Adonalsium, could Harmony split into 2 shards OTHER THAN Ruin/Preservation with the right intent.
You once stated that it is plausible that with a different intent Adonalsium could have shattered into a DIFFERENT 16 shards. You have also said that Harmony is one shard (or could be viewed this way.) My question: Could Harmony split/be split into 2 shards OTHER THAN Ruin/Preservation (yet still complementing/opposite) with the right intent of the splitter? And if not is this because Harmony is still too invested in Scadrial as Ruin/Preservation?
Almost anything is possible... but it is very, very unlikely that Harmony would split except back to Ruin/Preservation.
If Rashek had been in a position to claim Preservation and Ruin simultaneously, as Sazed did, would he have been able to to Ascend to Harmony, another combination of the two Shards, or just one?
All three are possible.
Do powerful magnets affect metalminds or metal reserves in metalborn?
Yes. But... that has an "*" on it.
Can iron/steelsight lines be used to identify specific metals? If yes, for only savants?
This is possible. Not just savants.
Is it possible to worldhop from/through Patji's Eye? If yes, could a naturally Invested creature like a nightmaw worldhop?
Worldhopping is hard if you are not sapient--but yes, it happens.
As for Patji's Eye, RAFO.
The background to my question is this:
It was once stated by Mr Sanderson that "Magic in the cosmere needs a guiding force. If it doesn't have one, the magic itself will gain sentience." We also have that things like Nightblood that gained sentience because of crazy amounts of investiture.
My question then is:
"Is the reason that investiture has this tendency to lead to sentience caused by the fact that pre-Shattering Adonalsium had a goal/purpose/intent of bringing sentience to his universe."
(I guess this is in a way a 2 part question, because it assumes that Adonalsium actually HAD the intent of bringing sentience to his cosmere)
Yes, this is part of the reason. Good question!
What does the Cognitive Realm of Sel look like?
RAFO!
At first, I was thinking of only a small number of important spren. So Syl started as simply "the East Wind".
Who was holding Szeth's oathstone when he was ordered to assassinate King Gavilar?
RAFO.
I asked him to put something about aluminum.
You have seen aluminum in unexpected places...
Hoid says he would watch Roshar burn if it meant his goals were achieved. Would Hoid go so far as to kill to achieve these goals? Can you give a hint about what his goals are?
Yes, Hoid would kill--if he were able to make it happen--to achieve his goals. His goals are super secret. Some you would agree with. Some, maybe not.
I asked for "Info on why Adonalsium shattered".
Adonalsium Shattered because he was killed.
My request for Brandon was "for information on the current status of the weapon that was used to kill Adonalsium, including the current possessor".
The weapon was expended, and no longer exists in its original form.
Is Odium aware of the weapon created by Adonalsium's opposition?
Yes.
Can a Nahel bonded spren safely worldhop with their bondmate?
RAFO! Book 3 gives some clues.
Conclusion
So there's the backstory. Now, the question comes up, what do I think of the story itself?
Well, it's hard for me to separate the backstory and the history of the story from the text itself. For me, this story is a piece of my history with Pemberly, and is intertwined with a lot of the emotions and experiences of that crazy year from summer 2005 to summer 2006 when my first novel was released and I met and married my wife.
Looking back at this story, I think it might be a tad on the sentimental side. (How could it help but be, considering . . . ?) I'm bringing a lot from my own experiences to the characters, and Dashe and Matisse became full and real people to me. However, I'm not certain I justify their relationship and the characters enough to earn the emotion of the short story.
I hope that it doesn’t come off as too melodramatic. (Read outside the context of the Elantris novel, I think that it might.) I wrote it quickly, and I'm afraid it's not as polished or as intricate as I might have otherwise been able to make it. I realize it's not the finest piece of work I've done, and I certainly wouldn't suggest it to anyone who hasn't read Elantris itself, as the story doesn't work at all (emotionally or plotwise) if you aren't familiar with the novel. I also think it's not a good introduction to my work.
But for what the story is, I'm quite pleased with it.
Thanks for reading!