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    The Hero of Ages Annotations ()
    #10401 Copy

    Brandon Sanderson

    Chapter Eight

    Killer Mists

    The mists kill now. That was a major plot point from book two, so I hope you haven't forgotten it.

    Not only was it necessary for the mythology of the world—as will be explained—it was a necessary shift for Vin's personality. This series is about, as I've stated before, the concepts of trust, betrayal, and faith. The mists are the one thing Vin thought she could trust, but now they have turned against her. How she deals with that is a big part of this book.

    If you watch throughout the book, Vin has a stronger reaction against the mists than other characters. True, they're worried about the way it's killing people, but Vin is bitter—almost hateful. This is partially because she feels betrayed, but another factor is the taint of Hemalurgy—and therefore Ruin's touch—in her blood.

    The Hero of Ages Annotations ()
    #10402 Copy

    Brandon Sanderson

    Kandra Culture

    We get to dig a little bit deeper into the kandra culture here. True Bodies were one of the more interesting things I wanted to discuss in this series, and I'm glad I finally found a chance to show them off.

    It makes perfect sense to me that kandra would turn their skeletons into works of art. Some have asked me why they don't do more—take their bodies more to the extreme. But TenSoon addresses that right here, in a way. The kandra are too used to having human shapes; that is what makes sense to them. It's odd how something inherited from a society's oppressors can become an important part of that society's culture.

    I worked for a long time to make the kandra culture feel real and interesting. The idea of shape-shifters is not new, particularly changelings who take the place of humans they meet. And so my means of making the kandra distinctive can't come from what they are but who they are. Their culture, their thought processes.

    The Hero of Ages Annotations ()
    #10403 Copy

    Brandon Sanderson

    Chapter Seven

    Avoiding Hints about the Epigraph Author

    The epigraph to this chapter, where the epigraph author discusses that he/she is going to refer to each group as "we" is very important, though most readers skip over it. What she/he is saying here is that you aren't going to be able to guess who he/she is simply by looking at which parts of this book she/he discusses. And that's all I'm going to say, because typing he/she all the time is getting very annoying/frustrating.

    The Hero of Ages Annotations ()
    #10404 Copy

    Brandon Sanderson

    Chapter Six

    Marsh Is Still Around

    Short little Marsh chapter here. This is partially just to remind you that he's still around, since he has a part to play in this book.

    I learned a little from book two, where I had wanted to use Marsh more but wasn't able to squeeze him in. There were a lot of complaints about this from alpha readers and fans talking about how Marsh was one of their favorite characters, and how they didn't like it that he disappeared throughout most of the book.

    The problem I run into is that I can't show too much of what he's doing, as that would reveal Ruin's plans prematurely. I do go into some of what Marsh is up to in subsequent chapters, but I felt that at this point it was too early. So, fairly late in the revision process, I added this chapter in as a reminder of his mindset and what he's up to.

    The Hero of Ages Annotations ()
    #10405 Copy

    Brandon Sanderson

    The Storage Caches

    One of the major revisions I made to the book during drafting was to reduce the number of storage caches. Originally I'd planned for eleven or twelve. The one here in Vetitan was still going to be the penultimate, with Fadrex being the last—the team just would have discovered more of them between books.

    I changed this in order to make the cache in Fadrex seem more important. I wanted to get across the idea that taking that city was vital to the plans and goals of the team, and making it have one of five caches instead of one of twelve seemed to help with that.

    In the first draft, the major draw of the final cache was the hope that it contained atium. But I realized that atium just wasn't that useful anymore—or, at least, many of the reasons it might have been useful are no longer important to the characters. Vin's instinct is right—the atium is more important than it might seem at first, but the original draft made it look like they were chasing a hope for something that wasn't even very useful. So, during revisions, I inserted Elend's acknowledgment that they don't really need atium, and I also added Vin's instinct that it's vital. We'll see how this plays out.

    Of course, the reason Vin has an instinct that atium is vital is because of Ruin's touch on her emotions, driving her to seek out the final cache, where Ruin himself hopes to find that atium. To him, Vin and Elend are just another pair of pawns—in some ways more useful than Inquisitors because they don't even know they're following his goals. Ruin isn't sure if these caches will have the atium—he's in fact rather suspicious that this is a ruse of the Lord Ruler—but he's willing to dedicate some resources to the possibility, hence what he did to send Elend and Vin searching out the caches. He worries that there will be some kind of guard set at the final cache or the atium that has been told to watch for Inquisitors and keep them away, and he feels that using Vin and Elend is both more clever and potentially more effective than just sending an Inquisitor.

    The Hero of Ages Annotations ()
    #10406 Copy

    Brandon Sanderson

    Chapter Five

    Vin and Elend's Plans and Progress

    This is my personal favorite of the opening chapters. I love how it establishes what Vin and Elend are trying to accomplish, but at the same time shows how stretched thin they are. Both bounce around from one emotion to another, and the argument near the end of the chapter is a good example of just how exhausted they both are.

    Elend is more forceful now. He's become a wartime leader, a much different man than he was in book one, when he went to parties and read books. He's fighting to find a balance between being the man he thinks he should be and the man he knows he has to be. It all works very soundly for me.

    The Hero of Ages Annotations ()
    #10407 Copy

    Brandon Sanderson

    Chapter Four

    Sazed's Depression and Search for Truth

    And we finally get to do the first Sazed chapter.

    It seems that each book presents different challenges. In book two, Sazed's scenes flowed easily and perfectly, much as TenSoon's chapters did in this book. However, in book three, I couldn't get Sazed's chapters to work right. I had to do several revisions.

    The main problem was that in the first draft of the book, Sazed just sat around moping all the time. I wanted to show him in the clutch of depression, having given up on all of his religions. In that draft, he'd already decided that all of his religions were false and that there was no hope.

    But his chapters were a major drag. They were rather boring to read, and even when exciting things were happening, Sazed himself was just too depressing. That came from two problems. First off, his depression just didn't feel right—it felt like I was telling people he was depressed, rather than showing someone who really had depression. Secondly, he wasn't doing anything. That's an accurate portrayal of someone with depression, but it sure is a drag to read.

    So, I revised heavily and came up with the idea of Sazed looking through his portfolios searching for truth. I like how this turned out. Not only is he being active now, but it feels to me that he's more depressed—despite being active—because of the way he thinks and the edge of despair you can feel each time he eliminates one of the religions in his portfolio.

    At the same time, I took out a lot of his thoughts about how depressed he was, and instead just let his outlook on things show that depression. I'm still not sure if I got the balance perfect or not, but this is such an improvement on the previous drafts that I am very pleased with it.

    The Hero of Ages Annotations ()
    #10408 Copy

    Brandon Sanderson

    Elend Takes Control of the Koloss Army

    The truth is that Ruin wanted Vin and Elend to get this army of koloss. He wanted them to keep up their quest and to surround themselves with his minions. Now that he's got Marsh and company churning out new Inquisitors, he figured that he could risk—and probably lose—one here in order to keep Vin and Elend thinking that they were doing the right thing. After all, if the Inquisitors are fighting them, then they must be on the right track.

    Again, Ruin is playing them. Though, one other thing to note is the attempt to get a spike into Elend here. In Ruin's opinion, that also would have been an acceptable end to this fight, and another good reason to toss away an Inquisitor. He wasn't successful, but he got close. If Ruin had been quick enough to block Vin as she grabbed one of the koloss, the rest of the book would have been quite different.

    The Hero of Ages Annotations ()
    #10409 Copy

    Brandon Sanderson

    The Inquisitor's Speed

    What the Inquisitor does here at the end is very important. If you've read book two recently, you may recognize this as what Sazed did when he tapped speed at the end of that book.

    The Inquisitors are gaining Feruchemical powers, which makes them very, very dangerous. Mixing Feruchemy and Allomancy is what made the Lord Ruler so formidable. Fortunately, it took him a long time to figure out how to mix the powers correctly, and the Inquisitors haven't had the time to practice, regardless of the force controlling them.

    The Hero of Ages Annotations ()
    #10410 Copy

    Brandon Sanderson

    Electrum

    I held off on using this metal because while I knew what it had to do, I also knew that it would make atium far less important.

    The way I built Allomancy, there is a logic to its framework. Atium shows other people's futures. Gold shows your own past. Each group of metals has internal and external powers. Therefore, one of the two alloys (either atium's or gold's) had to show other people's pasts—the Eleventh Metal from book one, an alloy of atium.

    The final metal of that group, then, had to show your own future. I wanted this to be an alloy of atium. But the problem was that it couldn't be. There is always a pushing metal and a pulling metal to each set. The pull always comes first; the push is always the alloy. The two external metals (that do things to other people) have to be grouped together, and the two internal metals (that do things to yourself) have to be grouped together.

    That means atium and gold are both pulling metals, and the ones that do things to you both had to be related to gold—and both metals that do things to other people had to be related to atium. Therefore, even though initial logic makes it seem that the alloy of atium should be the one that shows your own future, the way the magic is arranged means that it has to show other people's pasts. [Editor's note: Careful readers may intuit something else about this that Brandon is holding back.]

    The Hero of Ages Annotations ()
    #10411 Copy

    Brandon Sanderson

    Writing Fight Scenes

    A fight should be more than a blow-by-blow. I've talked about this before. In a book, you can't get away with action for the sake of action—at least not in the same way you can in a movie.

    With a visual medium, viewers can simply enjoy the blow-by-blow. Character X hits Character Y can be exciting. In books, it's dreadfully boring. I think I went a little too far toward that in this chapter.

    What makes a fight work? Well, emotional impact for one. If we're tied to a character and think that they might be in danger, that can make a fight work—but only insofar as we're seeing the danger's emotional effect on the character. (Which is something books can do far better than movies.) Also, interesting discoveries and ramifications can work to make a fight more exciting.

    Why is Elend forcing these men to fight like this? Where are the armies he promised? How are they going to win? Hopefully these questions drive the action. Thus the final way to make something exciting in an action scene is to show the characters being clever through the way they manipulate the fight or the magic or the area around them.

    That's just my take on it.

    The Hero of Ages Annotations ()
    #10412 Copy

    Brandon Sanderson

    Chapter Three

    The Fight against the Koloss

    One of my biggest worries about the beginning of this book is that the fight scene here is too long, particularly for the beginning of a book. But I wanted to show this fight in chapter three for a few reasons. First, I wanted to have a dramatic beginning. I also wanted a good excuse to reintroduce Allomancy and how it works, and I've found that battles are the best place to do that. Finally, I wanted to indicate what the feel of this book would be.

    Book one was underscored by the heist story and book two by the siege of Luthadel. Book three is underscored by epic war. That's not all it is, but the wars and battles are a big part of what drives this book.

    Unfortunately, having to stop to explain Allomancy slows things down. I think I did it better in this book than I did in book two, but it still makes this fight a tad dry.

    The Hero of Ages Annotations ()
    #10413 Copy

    Brandon Sanderson

    A Kandra Perspective

    I knew I wanted a kandra viewpoint in this book. They have a unique perspective on the setting and the mythology of the world, and beyond that they're just plain fascinating to me. I like their culture, and I'm glad I finally found a place to show the Homeland, their true bodies, and so forth. (More on this in upcoming annotations, of course.)

    In addition, TenSoon's viewpoint offers a contrast to the battles, sieges, and wars going on in the other viewpoints.

    The Hero of Ages Annotations ()
    #10414 Copy

    Brandon Sanderson

    Chapter Two

    TenSoon

    I wrote the TenSoon chapters separately from the rest of the main storyline. (In fact, I wrote in three sections, since I did Spook as a chunk as well.) So when I wrote this, I didn't know exactly which chapter in the book it would be.

    I decided to place it early. Not only did I feel I needed something short to split up the two big Elend chapters, but I wanted to introduce TenSoon as soon as possible. His chapters were the favorite of many of the alpha readers, as they offer a completely new experience and mark our first viewpoint in this series from a creature of a different species. (As I think about it, this is probably the first viewpoint in any of my books from a nonhuman.)

    This chapter is short, mostly giving background and setting the stage for TenSoon's viewpoint chapters. I found it curious that I got such a good response from readers about his chapters, since TenSoon is forced to be mostly reactive. He's imprisoned, undergoing trial. He can't really do much other than speak. Yet readers found the chapters compelling and interesting.

    The Hero of Ages Annotations ()
    #10416 Copy

    Brandon Sanderson

    Fatren's Viewpoint

    I knew early on that I'd need to start with a viewpoint from someone we haven't seen before. I thought that someone fresh would allow us to get a distinct sense of what has happened to the world in the months since the end of book two. The viewpoints of the main characters would be clouded by events—I wanted someone who could show us what was really happening.

    That meant using a skaa peasant in one of the outlying cities. I wanted to show a different slice of life and indicate how hard things were. In addition, I felt I wanted to hit right away on the fact that this book would be about the world ending.

    Hence we have Fatren. I toyed with making him a main character, but I eventually discarded that idea. I think this is the only chapter from his viewpoint. I hate to use a throwaway viewpoint so early in the book, but the alternative—making him a main character just to avoid having a throwaway viewpoint—was a bad idea. We already have too much to focus on with Elend, Vin, Spook, TenSoon, Sazed, and Marsh all being major viewpoint characters in the novel.

    Adding TenSoon, Marsh, and Spook gave us enough that was new in the way of viewpoints. We didn't need Fatren—except for this first scene. Here, we get to see Elend from an outside perspective, and I think this does an excellent job of providing contrast—both against the hopelessness of the world and against the Elend that readers have in their head.

    He's changed, obviously. The beard and rugged looks are meant to indicate a year spent fighting koloss and leading humankind as it struggles against extinction. Using Fatren's viewpoint gave me a powerful way to update the world and explain what's changed. I'm pleased with how he turned out.

    The Hero of Ages Annotations ()
    #10417 Copy

    Brandon Sanderson

    Chapter One

    Part One Title

    The title of this section of the book is "The Legacy of the Survivor." If I recall correctly, part one of the first book was "The Survivor of Hathsin" and part one of book two was "The Heir of the Survivor."

    Kelsier still overshadows these books. In this chapter particularly, I wanted to show an entire group of people doing essentially what he did in book one. Just as Kelsier faced down an Inquisitor, this band of soldiers is going to charge an army of koloss.

    The Hero of Ages Annotations ()
    #10418 Copy

    Brandon Sanderson

    Magic System Focus

    I've mentioned before that, in my mind, each of the three books has a focus on one of the three magic systems. Book one introduced Allomancy. And in book two, Sazed became a viewpoint character, and his story is very important to that book. Through him, we see Feruchemy work.

    We will, of course, see lots more Feruchemy and Allomancy in this book. However, we also add Marsh to introduce us to Hemalurgy. The secrets behind how this magic system works are a major focus of the plot of this volume, as they explain to us how Ruin and Preservation operate.

    The Hero of Ages Annotations ()
    #10419 Copy

    Brandon Sanderson

    Prologue

    Book two didn't have a prologue—if you read the annotations, you can find out about the one I was planning to use but then decided to drop for various reasons.

    However, I always knew that this one would have a prologue. Why is this a prologue and not chapter one? I'm not sure I can explain it—I just had a sense of what it needed to be.

    It's a glimpse rather than a full chapter. It's from a viewpoint that, while important to the book, doesn't carry a lot of weight in page count—we won't see Marsh again for a number of chapters. Plus, it stands out as being the closest thing to an evil character viewpoint in the book. All of these things scream prologue to me, as they give a hint of what is to come, but don't immediately indicate how the story is going to start.

    The Hero of Ages Annotations ()
    #10420 Copy

    Brandon Sanderson

    Maps

    Just like the other two books, the maps in this volume are brought to you by the talented Isaac Stewart—video game designer, writer, and all-around great guy. Isaac is a member of my writing group, and he started work on the maps for Hero of Ages early, since we knew we'd want maps of Urteau and Fadrex to replace the map of Luthadel (which doesn't have as big a part in this book as it did in the others).

    I'm curious to know what people think, opening this book and seeing these two cities instead of the familiar Luthadel. Part of me still wishes I'd been able to set the book in Luthadel.

    And yet, I worried that that setting was played out. In book two, the action came to the characters—but I wasn't certain I wanted them to still be sitting there, dealing with the problems life threw at them. I wanted them to be out proactively seeking to head off the end of the world.

    That required them to leave Luthadel, and while I did find opportunity for a few scenes in the city, they aren't the focus of the book.

    I like how both of these maps turned out, as they both have visual elements that were challenging to describe in the text. For Urteau, the streetslots are an unusual image, and I think the map helps get across the idea of the empty canal streets. Fadrex was an even bigger problem—it was tough to get down the descriptions of the rock formations around the city that provide natural fortifications. I think that the map here gives me a leg up on description, as it adds a visual image I can work from before I even have to begin describing.

    I know some readers complain about how fantasy writers feel a need for maps, but for me it's always been a vital part of the experience. The map is an initial visual image that begins to pull you away from our world and deposit you someplace else. David Farland always says that one of the goals of fantasy—and reading in general—is to take you somewhere new. Maps are the gateway into doing this, and I'm happy to include them in my books.

    The Hero of Ages Annotations ()
    #10421 Copy

    Brandon Sanderson

    Acknowledgments

    As usual, this page has a couple of inside jokes buried in it. In the first Mistborn book, I referred to Peter Ahlstrom (one of my longtime friends and alpha readers [Editor's note: and now the assistant who's editing these annotations]) as "the incalculable Peter Ahlstrom." He got a big kick out of this, partially because he didn't know what the heck it meant. (I don't either.) He even went so far as to make a T-shirt that said "Incalculable" on it and wear it to one of my signings. (I had to think for a while to get the joke, to be honest. It had been forever since I'd written that acknowledgments page, and I'd forgotten what I'd written.)

    Anyway, this time around he gets to be The Indivisible Peter Ahlstrom. I don't know what that means either.

    Ben Olsen is another friend I tend to make fun of. I don't know why. Tradition, I guess. This time around, I realized Olsen is almost a kandra name. Ben OleSoon he became. And Eric "More Snooty" James Stone came about because he and Eric J. Ehlers got into a lighthearted argument about how they were snooty for including their middle initials on the acknowledgments page.

    These are all wonderful folks who helped me in creating these books, and they have my thanks. I know most readers skip this page, which is why I like to add Easter eggs to it.

    The Hero of Ages Annotations ()
    #10422 Copy

    Brandon Sanderson

    Dedication

    This one is for my brother, Jordan. He is, in a word, awesome.

    I don't know if any of you had to grow up with a domineering older sibling, but I know my brother did. I'm the eldest, and when we were growing up, I was the "good" son. I did everything right (not really, but I know it seemed that way). I was the one who got the good grades, who did what he was supposed to, was responsible—all of that. I know it was rough on Jordan. It took me until I was in my twenties to snap out of the sense of entitlement that growing up this way gave me.

    Many younger siblings, I think, would have reacted bitterly to a brother like me, even going so far as to cut off contact. Yet Jordan has remained my stalwart pal. He put up with a lot when we were younger, and he didn't give up on me. He's fiercely loyal, a wealth of information, and a great webmaster.

    Thanks, Jordo.

    The Hero of Ages Annotations ()
    #10423 Copy

    Brandon Sanderson

    Title Page

    Originally, this book was going to be called The Final Hero. In the first draft of book one, that was the term I was using for the hero from Terris lore. I changed this for a couple of reasons.

    First off, I just didn't like the way The Final Hero sounded. Something about it felt off to me. In addition, if I titled book one The Final Empire and the last book The Final Hero, then it seemed that the second book should also be The Final (Something)—and I didn't like that either. The Well of Ascension is actually my favorite title of the three, I think.

    So I toyed around with other words and terms I could use. Eventually, I settled on The Hero of Ages. I'm satisfied with it, but it's not my favorite title. If you've read the books, then it makes perfect sense and is a great capstone title to the trilogy—but to those who haven't, I think it comes off as a rather bland title.

    Regardless, I'm now very glad I didn't go with The Final Hero. People were confused by book one having final in the title, as they weren't sure if that book were the first or last in the series. I think having another book with final in the title could have been even more confusing—particularly if I decide to do any more books in the Mistborn world.

    Arcanum Unbounded Chicago signing ()
    #10424 Copy

    Questioner

    Are we going to hear much about Dustbringers in the near future?

    Brandon Sanderson

    So--

    Questioner

    'Cause I don't know why but I'm really curious about them.

    Brandon Sanderson

    Yes, but it's going to be very slight for a little while. I'm intentionally digging into these magics somewhat slowly, all the different orders, just so we have time to get used to them. They're one of the later ones. Let's talk more about Bondsmiths and Skybreakers before we do that.

    Arcanum Unbounded Chicago signing ()
    #10425 Copy

    Brandon Sanderson

    Movie deal? Let's preempt that one. Yes, we are doing Cosmere as a movie series. *audience cheers* What happened is-- The short version so I don't get in too much trouble. The short version. We started-- They came to me for The Emperor's Soul, like three or four years ago. And I was like, "Emperor's Soul? You realize this takes place all in one room?" *laughter* And it turns out they're a Chinese company and they had been looking for good fantasy properties, and action properties, or fantasy-- whatever, they just wanted properties where they could feature a Chinese actor because they feel there aren't enough Asian people given roles in Hollywood. And so the company's specific goal was to do this. They're one of the production companies for Iron Man 3, so they've done some things. And so they came to me "Emperor's Soul stars a Chinese woman and it's this awesome fantasy story. We might have to leave the room and go to different locations, and stuff like that, or field trips. But we want to try and adapt it." And so I said, "That sounds really cool, go for it." So they bought Emperor's Soul and then a few months later I got a phone call from them. And it was a guy in LA, one of their American correspondents they said "Start working on how we would adapt this. Pick a-- Work with a screenwriter and things like this." And he said "Alright let's get some backstory, it's related to Elantris I'll read that. Oh Elantris is related to Mistborn, I'll read that." *laughter* So he called me having just read all the works of the Cosmere across about a month and having spent about eight hours on the 17th Shard's Coppermind. *crowd cheers* So that's actually how the movie deal happened. He called and said "I need all the unpublished books."

    There are two unpublished Cosmere books I'll send out to people. They're not very good but you can write us through my website and we'll send them. Theoretically... So if you want'em-- It takes about a month or two to get back to you on them, but will send them to you. Because I don't think they're worth charging for, but-- One of them is White Sand, which is now a graphic novel, it's the prose version of that. So hopefully you can get the graphic novel and compare it to the prose. and the other one is Aether of Night. Which is really fun but it's like two books that never matched. Like how I have those ideas, right? So you read this book and it's like this mistaken identity, Shakespearean comedy, fantasy thing plus one of the Shards of Adonalsium trying to destroy the world. And it just doesn't mesh. But it's got cool magic. So if you want those you can write to us.

    So he got those, he read those, he's like "I need everything." and got all that and I'm like "What do you want?" and he's like "I'm trying to convince my boss to buy the whole Cosmere." And he did, he convinced his boss to buy the whole Cosmere. Except for Mistborn which was optioned to someone else. So when people read the thing and said "Why are they developing Way of Kings first?" Well technically they were developing The Emperor's Soul first. That came back as "This a really hard one to develop because it takes place in one room." And so they're like "We're going to fast-track Way of Kings." Way of Kings is also very hard to develop, but that's what they started on. And when Mistborn became a available this summer they bought that and that's when they did the big announcement. "We now have the whole Cosmere and they put Mistborn immediately into development for screenplay. So I bet the screenplays come in at about the same time, even though they had Way of Kings for about a year longer. Adapting that book-- We want feature film because there are so few places to do a tv show right. There's like two markets, maybe three. Amazon, Netflix, HBO. That's basically-- There's so few options, and there's way more movie studios and things like that. If it doesn't fit into a film we all agree that television is next. But if the screenwriters can get it into a film that we like we'd rather do-- we'd rather do that. Our chances of getting something good go up. There are lots of markets for television but most of them don't have a budget, right? So that's what we're looking at. Everything's looking well. They're great people. Multiples of them have read the entire Cosmere now. And when I get phone calls from them I get asked questions like this. *laughter* They're good people, they're doing a great job. I can't guarantee we'll make any films, right? It's Hollywood. It took twenty years to do a Spiderman film. It took like twenty-five to get an Ender's Game film, and that's practially written-- When you read the story it has "Oh this is a screenplay" all over it. So I can't promise that we'll get it done but we're going to give it the old college try.

    Arcanum Unbounded Chicago signing ()
    #10426 Copy

    Questioner

    So there's a line in Secret History that references, like, a mythical string that shows the way home in the maze of Ishathon. Is that an intentional reference to--

    Brandon Sanderson

    Yes, yes, so here's one thing I do in the cosmere, because my senior course was in folklore, I had a really good folklore teacher-- So you should all thank Dr. Thursby for this. One of the things I learned in folklore-- I don't know if you guys have studied this, but it's really interesting-- Societies come up with the same myths. Right? They do! You'll find-- The biggest one is the Cinderella myth. There's a version of Cinderella in almost every culture, and it's shocking how they hit the same beats. And so my folkloristic inclinations lead me to say that certain stories that I know are common, whether it's the string that leads you out, or breadcrumbs-- different people use different things-- But these stories exist. Mythical mazes, you will find stories about. And so that's not meant to be anything more than for the folklorists to say "Ah! I recognize this, Roshar has some of the same myths, and the same versions, that we have."

    Words of Radiance Philadelphia signing ()
    #10427 Copy

    Leiyan

    Do you know, do the moons orbit the opposite direction of Roshar's rotation?

    Brandon Sanderson

    I believe they do but I'm not 100% sure.

    Leiyan

    There's no eclipses as far as I can tell, so the plane of the orbit must be inclined pretty strongly, because there'd be an eclipse every day if there were eclipses...

    Brandon Sanderson

    We had to fudge that because as you said, if there were any it'd be all the time.

    Miscellaneous 2017 ()
    #10428 Copy

    Argent

    I had been thinking about the Cosmere constellations map, and why certain constellations are what they are. Some look pretty obvious to me - of course the one that includes Roshar would be a Shardbearer, and of course the one with Nalthis would be somebody exhaling or giving Breath. But others? Threnody is maybe a part of a grieving woman, so that could kind of make sense, but Sel being featured in a lamp?! 

    So I asked Brandon, and he said the constellations were all you. He also encouraged me to convince you to write an essay for the website about this map, but I wanted to see if you could answer some questions about this map.

    Is this alright with you?

    Isaac Stewart

    Thanks for the email. I'll try to answer some of your questions, and you're right, an essay about the map on the website might eventually be the way to go. (Got to find time to write it.) The constellations weren't really all me. I had several discussions with Brandon, who made many suggestions. Maybe he forgets how much input he had. :) Unless he means the actual lines of the constellations. Those are purely me.

    Sel's constellation is symbolic (as is the constellation Threnody is found in). As for the lamp, notice that Sel is not exactly part of the lamp. It's part of the flame. How does Aon Dor work? An Elantrian creates an opening for it to pour through and affect the world. Think of the flame as a symbol for the Dor. Does that make sense?

    Send away with your questions. Maybe they'll help direct how I should handle the essay. :)

    Arcanum Unbounded Chicago signing ()
    #10429 Copy

    Argent

    I do have a follow-up on the map? All of the constellations-- Or most of the constellations seem fairly straightforward. The one containing Roshar has a Shardbearer or Herald…

    Brandon Sanderson

    Yep, mmhmm. There are a couple--

    Argent

    Yet Sel gets a lamp?

    Brandon Sanderson

    Sel gets a lamp, yes.

    Argent

    Why?

    Brandon Sanderson

    Ask Isaac about that, he came up with the symbolism. And I like all the symbolism. But I would go to him about the symbolism of that. Ask him to write an essay for my website about it, because he has really cool-- Cause again, cause I said to him, "I want a star map" and I wasn't gonna put constellations on it, right? Just, the one in the back cover that doesn't have constellations, that's what I asked for and he came back and said "I did a constellation map with these things, what do you think?" and I'm like "that’s cool! Can you explain these to me?" so I'm just gonna let Isaac go with that, he chose it, he chose the perspective and the point of view, so it's his map, and he's canon on that.

    Miscellaneous 2017 ()
    #10430 Copy

    Argent

    Speaking of The Scar, all the other names on the map refer to a specific planet, right? Roshar, Sel, Nalthis, etc. The scar, as far as know, is more a region, yet it uses the same typography as the planets. What's up with that?

    Isaac Stewart

    Same typography because when I used other fonts, it looked way out of place. If there were more labels on this map, I would've used italics probably for this feature.

    Miscellaneous 2017 ()
    #10432 Copy

    Argent

    Is the relative positioning of the constellations' images significant in any way? For example, the Shardbearer is pointing his blade at the dragon/serpent/monster of the Scar, while Nalthian lady looks like she is blowing Sel's fire out. Do we need to be paying attention to those?

    Isaac Stewart

    This is more compositional than anything else. Though I wouldn't discount their positions entirely.

    Miscellaneous 2017 ()
    #10433 Copy

    Argent

    Do the constellations have actual names you can share with us?

    Isaac Stewart

    Clockwise from Threnody: the Mourner, the Dragon, the Fisherman, the Giver, the Lamp, the Knight, and the One Tree. The names are a bit generic, mostly because they are working names I used to refer to the different constellations during the process of painting the piece. It should be noted that the people from the spot in the Cosmere where the night sky does look like this would not see these pictures in the constellations nor give them these names. The pictures the patron saw in the stars here are based on their own observations and knowledge about the Cosmere as a whole. The locals would see entirely different pictures in their stars, for those who can even see the stars from their vantage.

    One tidbit I should mention is that the lamp used to be a constellation called the Lover and was a man receiving breath from the Giver. I dropped it mostly because it's reference to Devotion wasn't working visually. Another thing to note: Not all the stars on this chart are physically within the Cosmere. Some are in the parts of Space beyond the Cosmere.

    Miscellaneous 2017 ()
    #10434 Copy

    Argent

    What perspective is this constellation map seen/drawn from? Somebody from an earlier signing in this tour said they spoke with you about this, and you mentioned Silverlight, but not exactly... I got the impression that your reply wasn't transcribed verbatim  Can you address the perspective issue here? We now know that Silverlight is in the Cognitive Realm (where the stars don't necessarily match their physical arrangement, if they are visible at all), so if you worried about accidentally revealing that earlier, it's no longer an issue.

    Isaac Stewart

    The map was created to reside in Silverlight and represents a partial view of the night sky from a point we have not yet revealed. So, no, this is not a view of the night sky from Silverlight. This is a mural painted for a patron whose travels have taken them far far afield.

    DrogaKrolow.pl interview ()
    #10440 Copy

    DrogaKrolow

    Last question: Are you planning to come back to Poland somewhere soon?

    Brandon Sanderson

    Yes but I don't know when, but I have to come to Warsaw Book Fair, my publisher has made it very clear I need to eventually, and you guys do keep bugging me so-- I'm sure it won't stop now that I've actually come. I have been to Spain like four times so--

    Bystander

    It's closer to States.

    Brandon Sanderson

    Yeah it's so much closer.

    DrogaKrolow

    We'll definitely come back with some weird questions

    Brandon Sanderson

    Ok great. We need a direct flight to Warsaw, that's what we need.

    Bystander

    From Salt Lake.

    Brandon Sanderson

    From Salt Lake. Yeah, not gonna happen. There is a direct flight to Paris so I'm in Paris and there’s a direct flight to London, so I end up both in London and Paris all the time.

    Bystander

    There is loads of flights from London to Warsaw.

    Brandon Sanderson

    Yeah.

    Bystander

    To any city in Poland.

    Brandon Sanderson

    Yeah but if there is no direct flight then I have to change planes.

    Bystander

    Jesus.

    Brandon Sanderson

    It's hard.

    Bystander

    At Heathrow--

    Brandon Sanderson

    Yeah, I know! Actually I changed this time in Amsterdam, that's a good airport, so easy to get around.

    DrogaKrolow

    How many hours did you spend traveling here?

    Brandon Sanderson

    Nine hours.

    DrogaKrolow

    Nine hours?

    Brandon Sanderson

    Yeah-- Oh nine hours-- Sorry, nine hours on that flight to Amsterdam, and then two hours to Warsaw.

    Bystander

    Not bad.

    Brandon Sanderson

    Yeah, not that bad. Two hour layover, so total of 13 hours.

    I wrote a really bad short story that I don't think I will ever release. It's kind of dumb. So that still happens to me.

    DrogaKrolow.pl interview ()
    #10441 Copy

    DrogaKrolow

    As we know you're a human typewriter. You can release books faster than we can read it.

    Brandon Sanderson

    Now you say that but I release like a Stormlight book and I start getting fanmail for it the next day. This took me 18 months to write and then you read it in one day so I don't know if I’d agree with that. But go on.

    DrogaKrolow

    You certainly have some free time for, let's say, reading books. And what books do you like to read? You have some favorite authors? Maybe fantasy genre?

    Brandon Sanderson

    Terry Pratchett is my favorite writer. But I like to read widely. I like to read a little bit of everything. Usually-- Like people talk about how fast I write; I'm not that fast a writer. I'm just very consistent. I write a little bit every day. And that adds up to a certain amount that I can do every year. But I write for 8 to 10 hours a day and spend four hours or so with my family and then spend two hours goofing off. So, goofing off can include listening to an audiobook while I do other things or reading a book or playing a video game. So I do find time.

    Stormlight Three Update #8 ()
    #10442 Copy

    rsjac

    Iirc he wrote all the Szeth and Dalinar flashbacks to see which set would fit better in Oathbringer, then settled on Dalinar

    Peter Ahlstrom

    This didn't actually happen. He was planning to do that, but the Dalinar chapters were just too good, and while he wrote them the way the book fit together became organized in his mind.

    Miscellaneous 2011 ()
    #10443 Copy

    darniil

    So, I was thinking how the third trilogy was mentioned as being in the future (as opposed to the second trilogy being contemporary to our time), and I wondered if the people from Scadrial would be able to visit the other shardworlds without using Shadesmar - and, if so, how would they do it?

    The simplest (and most boring, and not germane to the topic) method would be FTL travel.

    But then I got to thinking about Pulsers and Sliders.

    My first thought was, "Hey, what if a bunch of Pulsers - or some Pulser-inspired technology - could put a bubble around the crew quarters of a starship? That would allow the crew to travel from one system to another within their own lifetimes." Just put the ship on autopilot, power up the Pulser Engine, and go have a sandwich.

    Then I tried to figure out if something similar might work for Sliders, but the first bump I hit was that bendalloy bubbles - and cadmium bubbles - were stationary. Which, in turn, would probably rule out the Pulser starship.

    But then I thought some more. These books take place in a universe which is, astronomically, pretty much like our own. It follows the same rules of physics. Which means that Scadrial is rotating on its axis, while it revolves around its star, while that star moves within its galaxy, and that galaxy moves within its universe.

    Which means, technically, bendalloy and cadmium bubbles aren't stationary. They're stationary relative to one object - Scadrial - but they're perfectly mobile when one looks at the bigger picture.

    This makes me think that a Pulser starship might be possible, provided the Pulsing can be anchored to the ship rather than Scadrial.

    It also makes me wonder why the default anchor is the planet and why nobody has figured out how to anchor it elsewhere. Is it simply a mental block that could be overcome? Is a person too small to be used as an anchor (even though the bubbles pop up with the person at the center)? Can a bubble's size be altered, dependent upon the size of its anchor? (That is, could a small bubble be made around, say, a person's heart if the whole person were the anchor?)

    I still dig the idea of Allomancers Iiiin Spaaaaace!, though I'm not entirely sure how it would work.

    Catalyst21

    [Links out to WoBs about Metallic Arts FTL being a thing]

    So FTL is confirmed

    Peter Ahlstrom

    There's an issue with conservation of momentum with speed bubbles.

    Kraków signing ()
    #10444 Copy

    Questioner

    Have you ever considered giving your brain - when you die in a hundred years, [having] written thousand books, have you considered giving your brain to scientists?

    Brandon Sanderson

    Did you know that there's an app for Einstein's brain? You can download an app that has a diagram of his brain cause he did donate his to science and was dissected.

    Questioner

    Are you planning to do that?

    Brandon Sanderson

    Not right now but I'm an organ donor so maybe... I don't think they donate the brain to people.

    Miscellaneous 2010 ()
    #10445 Copy

    Peter Ahlstrom

    OK guys, help me out on this.

    Let's take a bubble where time is sped up inside, maybe to 10x, maybe to 100x. I'm thinking that if there is no light source inside the bubble, but all light comes from the area outside the bubble, to an observer outside the bubble all light that goes inside and gets redshifted will get blueshifted back the same amount when it exits the bubble. So the outside observer won't see a color change at all. (I'm ignoring refraction for the purposes of this post, but someone else may elucidate.)

    The person inside the bubble will see a redshift of all light coming into the bubble--but will also see far fewer photons per second, so the world will go dim or even black.

    At low time-speedups, the person in the bubble will see UV light shifted into the visible range, so will start effectively seeing in UV. At very fast speeds he can see X rays or even gamma rays. (I don't know from Brandon what the max speedup is.)

    If the person inside the bubble turns on a flashlight, this will be shifted into the UV or X-ray range when it leaves the bubble. You can fry everyone around you with deadly radiation this way.

    When you have a bubble that slows time, the opposite happens. People inside can see in infrared or radio waves. And if they go slow enough, visible light from the outside is shifted into the X-ray or gamma-ray range and the person inside gets fried by radiation. If they turn on a flashlight, people outside get cooked.

    Can anyone point out flaws in this analysis? Does anyone have magical suggestions for why any of these things wouldn't happen?

    For practical reasons it looks like there will need to be a lot of handwavium burned.

    Kraków signing ()
    #10446 Copy

    Questioner

    Have you ever read any Polish fantasy or are you planning to?

    Brandon Sanderson

    I am planning to read cause I have this! *shows flashdrive* I was just given this flashdrive in Warsaw with a bunch of Polish writers translated to English and I plan to do some of that.

    Before that my only knowledge of Polish fantasy was Spa... Sark... [Sapkowski] the Witcher guy! *laughter* I mean, everybody knows him though.

    But, the Solaris writer I didn't know he was also Polish. Lem.

    Shadows of Self Chicago signing ()
    #10449 Copy

    Questioner

    Would [cadmium] function if it were affixed to a body smaller than a planet with its own source of gravity?

    Brandon Sanderson

    What do you mean by work [function]?

    Questioner

    Like a spacecraft. My thinking is that it could be used on long space voyages, because you’ve said that you're going to eventually progress into the space age...

    Brandon Sanderson

    So are you asking if we can use that as cryogenics?

    Questioner

    Yes.

    Brandon Sanderson

    I actually give you some tools for figuring these sorts of things out in The Bands of Mourning, so I'll refer you to that, because I'm dolling the physics of these things out, and since I know it's coming in January, just read that one. You'll get some more actual concrete laws and rules so you can start extrapolating.