Brandon Sanderson
Part One: My Year
January-June 5th: Stormlight 5 Revisions
I spent roughly half this year doing the last revisions on Stormlight Book Five—I look back even still and shudder a little bit about those long hours. Getting one of these books ready is a huge task, to say the least. Basically a writing retreat every couple of weeks, holed up working long hours.
For fun, here’s a little screenshot from my spreadsheet, showing during my final polish the places where I managed to trim (or add) to a given chapter. Note that I’m not 100% sure these are the final chapter numbers—and you can see I was still periodically adding more than I cut away. (This final polish usually involves cutting line by line, not deleting entire scenes, so these are mostly repeated words or ideas, or unclear phrasings that can be tightened up.)
I turned the book in on the fourth of June.
June 5th–June 19th: The Emperor’s Soul Screenplay
There were some talks around this time about maybe doing The Emperor’s Soul as a feature film, and so I decided to work on the screenplay for it for a few weeks. The talks eventually went nowhere, but I do really like the screenplay I came up with—though it heavily leans into the artsy side of the story, so I don’t know how filmable it actually is.
Rest of June: The Girl Who Looked Up
Here, I did a new version of The Girl Who Looked Up, which needed some attention. As I’ve told you before, we want to eventually do a “Hoid Storybook Collection” as a group of picture books. We want one of those to be The Girl Who Looked Up, but the story from the novel is kind of disjointed, due to the way it fits the narrative, told by two different people. I wanted a version that felt more cohesive, and I finished that here.
July: Isles of the Emberdark Revisions
I actually started playing with this back in June, but as during this time I was tweaking all these different things, I’ll account for this mostly in July. Isles of the Emberdark is Secret Project Five, releasing next year for those who participated in the Words of Radiance leatherbound crowdfunding campaign, and probably early 2026 for those who did not. As such, I needed to finish revisions on that.
I wasn’t super excited to go (basically) straight from Stormlight revisions into this, but I’m the one who makes these schedules and deadlines, so there was really nobody to complain about but myself!
August–September: Moment Zero
I spent the bulk of these two months (with some hits from a COVID bout) on Moment Zero, the new short novel (aka very long novella) for Tailored Realities, next year’s title for Nexus.
I recognize that a collection of my non-Cosmere short fiction is not something that everyone is excited about, but I also know that some of you really like it—and I stay motivated and productive by writing lots of different things to maintain my engagement with storytelling. So, even if this isn’t something for you, know that the recharging it lets me do is vital to the process!
As I write this, I’m working on the last few revisions of that story, with an anticipated turn-in during January.
October–November: White Sand Prose Version
While I didn’t finish this during this period, I do have some good instincts for how the White Sand prose version will eventually turn out. My goal, after going back through it, is to make it align to the graphic novel as much as possible.
Ideally, when it does come out, it will add a little more depth to things—but will basically be the story from the graphic novel. Both will remain canon, therefore, and I’d like for you to be able to experience the story via either format as you prefer.
(For those who don’t know, White Sand was one of my unpublished novels. The version we made into the graphic novel was written just after Elantris. I am going back through the prose version to get it ready for mainstream publication, not as a Sanderson Curiosity, but a full-on mainline Cosmere book. Other than Elantris, it is the only one of my pre-Mistborn Cosmere novels that I think is good enough, and close enough to current continuity, to deserve this treatment.)
December: Nexus, SotS, Moment Zero
And, now it’s December. Nexus took a lot of work, and I’m here (on the Monday following) still trying to recover! Moment Zero’s final revisions need to be done by January to give me time to move into Ghostbloods, my next project, which we’ll talk about shortly.
The first half of my year is kind of still a blur, but I did get to jump between a lot of things these last six months, and I feel recuperated.